So far as the Want for Pace franchise goes, Miele advised Polygon that Criterion owns the Want for Pace franchise, which is why they managed the current remaster of Want for Pace: Sizzling Pursuit and why the studio is accountable for the subsequent undertaking within the sequence.
The Best Racing Video games Ever
Miele mentioned an pressing resolution for Battlefield, which is expected to release this Holiday season, was wanted on account of the potential the undertaking has and the issue in creating a recreation throughout a pandemic with work-from-home circumstances.
“Making video games is without doubt one of the most refined and sophisticated types of media that exists, and it requires inventive power and connection to group members,” Miele mentioned. “I believe that there is been, you recognize, fatigue and a few burnout, working from residence. Lots of that even has to do with simply the wants that folks have with their households. Some persons are taking good care of their youngsters at residence. So our productiveness isn’t as excessive, after which the inventive connection and artistic power is not as excessive after they’re working from residence.”
She continued and mentioned that quite than pushing to get the subsequent Want for Pace recreation out this yr at a time when it is likely to be cannibalized by a Codemasters racing recreation launch, Criterion’s efforts are higher fitted to engaged on the subsequent Battlefield for the time being.She additionally insisted that the Want for Pace sequence isn’t being taken away from Criterion in any type and that the studio will return to its growth subsequent yr, the place the group will work to launch the sport on present and former PlayStation and Xbox generations of .
It was introduced final June that Criterion Video games, the studio behind the Burnout sequence, was taking the reins of the Need for Speed franchise from Ghost Games. Whereas ready for the subsequent Want for Pace, try this story about EA’s $1.2 billion acquisition of racing recreation developer, Codemasters, after which examine how Codemasters is to remain an ‘independent group’ even after this acquisition.
Wesley LeBlanc is a contract information author and information maker for IGN. You may observe him on Twitter @LeBlancWes.