Home / Best War Games / Fantasy survival team-shooter sandbox Rend enters early access

Fantasy survival team-shooter sandbox Rend enters early access

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Survival sandbox video games aren’t precisely uncommon, however the Norse myth-themed Rend has my consideration, due to its intriguing construction. Much like Ark: Survival Evolved, gamers construct, craft, stage, struggle (or tame) monsters and develop. The large distinction right here is that the gamers are break up into three rival factions of some dozen gamers on-line at a time with an final, server-resetting aim in sight. No getting ganked by random jerks right here – you and your faction are on this boat collectively, and after watching some streamed gameplay (and asking the devs just a few questions), this one is on my radar.

Not like most survival sandbox video games, Rend has an ending. Matches play out over an estimated month or so, with gamers gaining rating by way of main cooperative or aggressive endeavours. The primary faction to succeed in the aim is topped winner, and the server is reset. Development inside a match is RPG-like, with gamers ascending by way of a number of ability timber. Faction-wide analysis additionally offers progress to all members – a excessive tide lifts all boats. Those that do properly on the finish of a match are awarded factors in direction of everlasting account perks that may be carried between servers.

Builders Frostkeep need Rend’s gamers to be thrown often into battle with one another, too. Their answer is often scheduled battles (twice every week at current, though they could change or be set on a per-server foundation) referred to as Reckonings. There’s no shock to those, only a ticking countdown till the following large hour-long throwdown, so all three groups can put together and guarantee that their finest fighters are on-line for a messy three-way brawl, with the winners discovering themselves somewhat nearer in direction of an total server victory. Exterior of reckonings, skirmishing is allowed, however faction bases debuff enemy forces, giving the house workforce a significant benefit.

Proper now, most of Rend’s core loop appears to be within the early entry model, however they’ve received quite a lot of large plans for the following 6-12 months of improvement earlier than absolutely launching. A high-level underground area is among the main upcoming options, and the builders describe delving down there as a workforce endeavour. The critters down there take into account lone gamers to be tasty snacks. Extra creatures each floor and subterranean are on the playing cards, plus new siege weapons, a weapon mod system and (after all) extra snazzy outfits to decorate up in.

Rend is out now on Steam for £23/€28/$30, and will likely be in early entry for an estimated 6-12 months.

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Future wars is what I am looking for with Space force.

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